Form fitness explorations in Architecture.


Seeking to escape site-specific narratives, programmatic limitations and typological control; this class will explore architecture’s own generative and material capacities to become an organizational mechanism that relates to function.

During this academic term, we will make use of thorough digital experimentation. The use of advanced NURBS operations, computational fluid dynamics and parametric growth engines will be critical to challenge the formal conventions of building envelope and supporting systems—skin/surface/structure and the complexity of boundary definers, tectonic values and circulation areas.

Starting from the study of reference objects, we will identify particular relationships between form and performance, followed by a series of dynamic analyses that would define strategies for form optimization. Using the resultant geometry information as a driver, students will digitally model and modify the original profiles to satisfy the requirements of two architectural applications that will vary in scale.

Tuesday, September 2, 2008

Mejia-Rodriguez_Morph Analysis/Documentation

Morphological Analysis: Documentation
Mach 5 Toy Race-Car


Background Info:

The Mach 5 Race Car is the race car designed for the fictional character Speed Racer in the Japanese anime cartoon of the same name “Speed Racer.” In this case our object is a toy designed for the amusement of children. It is modeled after an actual car; the Corvette C3, which we use as transportation.


Scale and Proportions:

Weight – 23 ½ grams

Height – 1” (from bottom of tire)

0.76” (from bottom of frame)

Width – 1” (front of car)

1.5” (hood of the car)

1.25” (middle of car)

1.5” (trunk of car)

1” (rear of car)

Length – 4”

Rim/Wheel size – 0.5” (give or take)


The scale of the object in conjunction with the shape of the object can be seen as a design to transcend great speeds at a forward motion.


Speed:

The toy car reached a 15-foot maximum at 4.5-seconds, giving it a maximum speed of 3.33-fps.



Componentry: (see Diagram A on page 5)

Assembled car views:

Top View/Bottom View:
Side View/Front View:
Back View/Diagonal View:

Bottom components:
1a)
Floor: The lower enclosing surface upon which things are placed. It attaches to the frame of the toy car. 2a) Wheels: The circular frames that touch the ground floor and are mainly responsible for cars ability to move forward. The wheels come in pairs and connect to the floor of the toy car. The rear wheels have a gear mechanism that rotates the rear wheels into motion when cranked into position. 3a) Bottom bumper: Used in real cars for protection in collisions, it is used in the toy car to give it depth. Attached to the front portion of the floor of the toy car, 4a) Frame: The front of the frame has three different moments, two identical contours on the sides, and a main contour in the middle; these contours create two dips into the front frame, and could have been designed to separate wind velocity when at great speeds. The frame of the toy car encloses the car as a whole and attaches to the floor of the toy car. 5a) Window shield: Made in order to stop road debris and wind from disturbing the driver. It attaches to the bottom of the frame of the toy car. 6a) Interior seats: Made to seat the driver and a passenger, really just a hard plastic mold of a two-seated race car. It also attaches to the bottom of the frame of the toy car, but only after the window is positioned. 7a) Rear wings: Two wings located on the rear sides of the toy car, used for speed performance, it can help cut through wind.

Diagram A

Aesthetic Correspondence:
The car, just as the toy replica, is defined by its exterior shape, designed in a sleek contoured fashion used to cut through space in order to contain its fast speeds.
Kinetic Qualities:

The shape of the toy car (being long, sleek, slender, and low to the ground) is meant for a speedy forwarding motion. The real Car, not the toy; also has motion which is used as transportation.

Tectonic Values
: (see Diagram B below)
1b)
Rotating Component:

The wheels, if not for this structure the object would be stagnant.

2b) Enclosing Membrane:

The floor, the frame, the bumper, and the window shield come together

to create the enclosing membrane. This enclosing membrane is used to

protect the people and interior components of the car.

3b) Interior:

The interior seats hold two people and also enclose and protect

certain vital components inside the car.

4b) Aerodynamic structure:

The back wings and streamline shape of the frame is what gives the car

its ability to transcend great speeds. It is the aerodynamic structure of the

car and is responsible for reducing the wind-drag of the car.



Diagram B

Decomposition:


No comments: