
The final iteration of our design manifested three different bodies of program. A canopy condition addressed issues of air flows and water. The second condition acted more as a way of inserting a playground typology, monkey bars. The last body mostly embedded in the ground served as planters for recreation and enjoyment. The sectional distribution of these components allows children to play through and on top of the structure.
If imbedded into the ground, these planters would beginning to play with notions of natural and artificial surface. In order to quantify the funtionality of its design, we implemented a series of studies on a previous iteration: where this structure meets the ground, the integrity of the surface itself, as well as its ability to direct water away and into the openings. These studies showed us some necessity to recalibrate the topology of the structure in order to perform effectively.
We realized that the method of modeling was as important as the model itself. Switching from laminar to volumetric modeling allowed a continuous topology to embrace and redirect different flows of air and water.
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